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Server Rules

Updated: 20.12.2020


Player versus environment survival and roleplay.

Please stick to game related themes in public chats.

Do not create modern/ futuristic (except steampunk style) nor any provoking stuff.

Your first house has to be build near spawn town, if not a hermit. Travel and gather resources anywhere.

Do not attack any NPC-merchants, do not destroy server teleporters, street lanterns, country roads or bridges.

Try to behave like a grown-up. Even if you're not yet. We like to stay a friendly and mature community.

If you join our Discord, change your username to the same name that you're using in-game.

Cheating/ hacking WILL lead to a ban. Forever.

Building & Farming

Build your 1st house within unclaimed territories in proximity to spawn (within a radius of 1500m). Second homes can be build anywhere else. Does not apply to hermits that prefer a life in a cave or without a roof. These may settle anywhere.

You may claim 2 pieces of land with a size limit of 262144m³ (vanilla) or 5 pieces with 3 times the size as PATRON (limit will apply automatically).

Every individuals claim must have an sign with the owners name and an log-in date not older than 1 month (does not have to be updated every session).
Place it either near the main door or your sleeping place. You'll receive free signs in the town hall of King's Landing.

Claims without that information or with an log-in date older than 1 month may get unclaimed by an admin,
if the space is needed otherwise. Claims of active patrons will never expire.

You may build as many one family houses as you want within every village or city, but occupy
only 1 at a time. Apartment buildings may only be risen in metropolitan areas. Unoccupied buildings
or apartments have to be available for others, for example, via selling them to interested players.

Players have to unclaim land & buildings, if abandoned by them.

All structures have to be build in realistic sizes, vintage/ fantasy style and should have furniture.

No stacking of blocks without building/ construction purpose (e.g. 1x1 stacked towers).

Do not build over other peoples claims, except they are ok with it.

Do not block server infrastructure like bridges or roads.

Claiming land within common villages or cities is allowed in size of the players house & garden only.

Villages may be claimed as a whole, if the area is clan territory and all members have access to it.
If someone leaves a clan, his personal house & garden has to be freed (if existing).

A settlement is considered a village as soon as there are more than 3 one family houses/settlers
in close proximity and pathways connecting these buildings. 12+ is metropolitan.

Settlements have to be given a name (place a sign near pathways leading to it).

Players may own 1 shop within a communities marketplace (but can sell anywhere). Name that shop unique (e.g. not just "pottery").

For the sake of exploration, every player is allowed to build temporary shelter within open country.

Size has to be: Small, Single room.

Shelters have to stay unclaimed and can be destroyed and looted by others.

Placeholders for constructions/ buildings/fences or temporary shelters may be build with soil.
Placeholders have to be converted into wood, stone etc. as soon as possible, though.

Constructions entirely made out of soil, will get removed by the admin, if not converted within a certain time.

Every player is allowed to hold an appropriate number of tameable animals only.

Excessive numbers may reduce server performance. Admin may have to take action, if your animal enclosure seems to be overfilled.

Animal traps have to be removed if not in use anymore.

You should plant saplings once in a while, if you cut down many trees within an area.

Any building that serves either military or war purposes has to stay unclaimed and may be destroyed by anyone.

Player vs Player (PvP)

Stealing is restricted to: Any items that seem to belong to others
in open (unfenced) country, abandoned (unclaimed) buildings, temporary shelters.

Do not destroy creations or buildings of others without purpose, to steal materials or "just for fun". This will lead to a ban.


Please only use group names that somehow refer to a clan, group or (server-) village/town. Good examples would be something like "Sushi Boys" for a clan or "Citizens of Wolkenheim" for a town community. Group names like "America", "Flower", "Minecraft" would not be ok. Admins will change your group name to something else without further notice, if not rule conform.

Clan territory may not exceed 786432m³ as a whole (3 full standard claims or 1 full patron claim).

Claims made for groups, cannot be converted to a single persons claim afterwards, except for the own house & garden. If an area consists of shared buildings only (like apartment buildings), one has to unclaim everything, if he/she doesn't want to be part of a group anymore. If one want's to unclaim areas previously claimed for a group, this person needs to inform the other group members of his/her actions. This has not neccessarily to be done before doing so, but at least afterwards.

Failing to follow these rules, will cause admin action, that may leave your own legitimate claim unprotected.

(Voice-) Chat Rules

No profanity, no insulting,
no discrimination, no shouting. Unless you like to get kicked.

Language: English or German (server-wide).
Any other as PM (personal message) or within a text/voice clan chat only.

If you go offline, make sure to free the voice chat slot for others. Failing to do so several times, may cause future voice chat restrictions.

Server Activity

We got no special rules regarding server activity BUT please keep in mind that admins m a y unclaim your land if it seems like you haven't been online since some time and do not intend to continue your work. Normally, no buildings will get removed, but other players will be able to claim, modify, destroy. So if you intend to stay away from the server for long (1 month+) but don't want to risk loosing your claims, consider supporting us through Patreon to make your claims last as long as you wish to.

Under certain circumstances admins may remove your builds completely, that is if you've build close to server structures like spawn town and the space is needed otherwise, e.g. to expand server structures. Buildings within the wilderness are normally not in risk of removal if you're not active.

Special Admin & Moderator Rights

Administrators are allowed to help players building public facilities in spawn town only.* Server structures (streets, bridges etc.), landmass or special points of interest, like quest dungeons, may be created/modified by admins everywhere in the world. Working materials that have been given to players to help with building in spawn town are not allowed to be used at any other place. Working tools like saws or chisels have to be aquired by players themselfes at all times.

*Exception: Players with the "Event Master" Tier (event locations)

Admins are allowed to play in survival mode on VSo, but won't participate in any pvp actions, will not join clans and will not do business with survival players (buying, selling, trading, etc). They will also not give away items or materials for free.

Please note that some of our staff members DO NOT have any admin rights and will play pure survival on the server like anyone else, including pvp. These staff members do act only as support to the admins and can be adressed by players if any problems or questions occur. They are separated from the admins in our Discord, in case you like to know who is admin with access to creative mode and who is a pure survival player.

If you believe, that someone is breaking rules or is cheating, please report them via our Discord.
Rules are subject to change.